8.5 KiB
ESP8266 React
A simple, extensible framework for IoT projects built on ESP8266/ESP32 platforms with responsive React front-end.
Designed to work with the PlatformIO IDE with limited setup, please read below for build and flash instructions.
Features
Provides many of the features required for IoT projects:
- Configurable WiFi - Network scanner and WiFi connection screen
- Configurable Access Point - Can be continuous or automatically enabled when WiFi connection fails
- Network Time - Synchronization with NTP
- Remote Firmware Updates - Enable secured OTA updates
- Security - Protected RESTful endpoints and a secured user interface
The back end is provided by a set of RESTful endpoints and the React based front end is responsive and scales well to various screen sizes.
The front end has the prerequisite manifest/icon file, so it can be added to the home screen of a mobile device if required.
Getting Started
Prerequisites
You will need the following before you can get started.
- PlatformIO - IDE for development
- Node.js - For building the interface with npm
- Bash shell, or Git Bash if you are under windows
Building in PlatformIO
Pull the project and open it in PlatformIO. PlatformIO should download the ESP8266 platform and the project library dependencies automatically.
The project directory structure is as follows:
Directory | Description |
---|---|
/data/ | The file system image directory |
/interface/ | React based front end |
/src/ | C++ back end for the ESP8266 device |
/platformio.ini | PlatformIO project configuration file |
WINDOWS BUILDS: If building under Windows you need to delete .piolibdeps/Time/Time.h - due to a file system case insensitivity issue
Once the platform and libraries are downloaded the back end should be compiling.
Building the interface
The interface has been configured with create-react-app and react-app-rewired so the build can customized for the target device. The large artefacts are gzipped and source maps and service worker are excluded from the production build.
Change to this directory with your bash shell (or Git Bash) and use the standard commands you would with any react app built with create-react-app:
Change to interface directory
cd interface
Download and install the node modules
npm install
Build the interface
npm run build
Note
: The build command will also delete the previously built interface (the ./data/www directory) and replace it with the freshly built one, ready for upload to the device.
Running the interface locally
You can run a local development server during development to preview changes to the front end them without uploading a file system image to the device.
npm start
Note
: To run the interface locally you will need to modify the endpoint root path and enable CORS.
The endpoint root path can be found in .env.development, defined as the environment variable 'REACT_APP_ENDPOINT_ROOT'. This needs to be the root URL of the device running the back end, for example:
REACT_APP_ENDPOINT_ROOT=http://192.168.0.6/rest/
CORS can be enabled on the back end by uncommenting the -D ENABLE_CORS build flag in platformio.ini and re-deploying.
Building for different devices
This project supports ESP8266 and ESP32 platforms however your target device will need at least a 1MB flash chip to support OTA programming.
By default this project is configured to build for the esp12e device. This is an esp8266 device with 4MB of flash. The following config in platformio.ini configures the build:
[env:esp12e]
platform = espressif8266
board = esp12e
If you want to build for an ESP32 device, all you need to do is re-configure playformio.ini with your devices settings:
[env:node32s]
platform = espressif32
board = node32s
Configuration & Deployment
Standard configuration settings, such as build flags, libraries and device configuration can be found in platformio.ini. See the PlatformIO docs for full details on what you can do with this.
By default, the target device is "esp12e". This is a common ESP8266 variant with 4mb of flash though any device with at least 2mb of flash should be fine. The settings configure the interface to upload via serial by default, you can change the upload mechanism to OTA by uncommenting the relevant lines.
As well as containing the interface, the SPIFFS image (in the ./data folder) contains a JSON settings file for each of the configurable features. The config files can be found in the ./data/config directory:
File | Description |
---|---|
apSettings.json | Access point settings |
ntpSettings.json | NTP synchronization settings |
otaSettings.json | OTA Update configuration |
wifiSettings.json | WiFi connection settings |
The default settings configure the device to bring up an access point on start up which can be used to configure the device:
- SSID: ESP8266-React
- Password: esp-react
Software Overview
Back End
The back end is a set of REST endpoints hosted by a ESPAsyncWebServer instance. The source is split up by feature, for example WiFiScanner.h implements the end points for scanning for available networks.
There is an abstract class SettingsService.h that provides an easy means of adding configurable services/features to the device. It takes care of writing the settings as JSON to SPIFFS. All you need to do is extend the class with your required configuration and implement the functions which serialize the settings to/from JSON. JSON serialization utilizes the excellent ArduinoJson library. Here is a example of a service with username and password settings:
#include <SettingsService.h>
class ExampleSettingsService : public SettingsService {
public:
ExampleSettingsService(AsyncWebServer* server, FS* fs)
: SettingsService(server, fs, "/exampleSettings", "/config/exampleSettings.json") {}
~ExampleSettingsService(){}
protected:
void readFromJsonObject(JsonObject& root) {
_username = root["username"] | "";
_password = root["password"] | "";
}
void writeToJsonObject(JsonObject& root) {
root["username"] = _username;
root["password"] = _password;
}
private:
String _username;
String _password;
};
Now this can be constructed, added to the server, and started as such:
ExampleSettingsService exampleSettingsService = ExampleSettingsService(&server, &SPIFFS);
exampleSettingsService.begin();
There will now be a REST service exposed on "/exampleSettings" for reading and writing (GET/POST) the settings. Any modifications will be persisted in SPIFFS, in this case to "/config/exampleSettings.json"
Sometimes you need to perform an action when the settings are updated, you can achieve this by overriding the onConfigUpdated() function which gets called every time the settings are updated. You can also perform an action when the service starts by overriding the begin() function, being sure to call SettingsService::begin():
void begin() {
// make sure we call super, so the settings get read!
SettingsService::begin();
reconfigureTheService();
}
void onConfigUpdated() {
reconfigureTheService();
}
void reconfigureTheService() {
// do whatever is required to react to the new settings
}
Front End
The front end is a bit of a work in progress (as are my react skills), but it has been designed to be a "mobile first" interface and as such should feel very much like an App.
I've tried to keep the use of libraries to a minimum to reduce the artefact size (it's about 150k gzipped ATM).
Future Improvements
- Reduce boilerplate in interface
- Provide an emergency config reset feature, via a pin held low for a few seconds
- Access point should provide captive portal
- Perhaps have more configuration options for Access point: IP address, Subnet, etc
- Enable configurable mDNS
- Introduce authentication to secure the device