BlockGame/blocks/TextureLoader.h

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2022-02-06 21:53:29 +00:00
//
// Created by lukas on 06.02.22.
//
#ifndef OPENGLTEST_TEXTURELOADER_H
#define OPENGLTEST_TEXTURELOADER_H
#include <unordered_map>
#include "../gl/Texture.h"
class TextureLoader {
private:
static std::unordered_map<std::string, Texture> texts;
public:
static Texture* loadTexture(std::string path);
private:
};
#endif //OPENGLTEST_TEXTURELOADER_H