32 lines
882 B
C++
32 lines
882 B
C++
#ifndef _AsyncJsonCallbackResponse_H_
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#define _AsyncJsonCallbackResponse_H_
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#include <ESPAsyncWebServer.h>
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#include <AsyncJson.h>
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/*
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* Listens for a response being destroyed and calls a callback during said distruction.
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* used so we can take action after the response has been rendered to the client.
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*
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* Avoids having to fork ESPAsyncWebServer with a callback feature, but not nice!
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*/
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typedef std::function<void()> AsyncJsonCallback;
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class AsyncJsonCallbackResponse : public AsyncJsonResponse
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{
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private:
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AsyncJsonCallback _callback;
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public:
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AsyncJsonCallbackResponse(AsyncJsonCallback callback, bool isArray = false, size_t maxJsonBufferSize = DYNAMIC_JSON_DOCUMENT_SIZE)
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: AsyncJsonResponse(isArray, maxJsonBufferSize), _callback{callback} {}
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~AsyncJsonCallbackResponse()
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{
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_callback();
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}
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};
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#endif // end _AsyncJsonCallbackResponse_H_
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