WordClockESP/interface/src/system/SystemStatusForm.tsx

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import React, { Component, Fragment } from 'react';
import { Avatar, Button, Divider, Dialog, DialogTitle, DialogContent, DialogActions, Box } from '@material-ui/core';
import { List, ListItem, ListItemAvatar, ListItemText } from '@material-ui/core';
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import DevicesIcon from '@material-ui/icons/Devices';
import MemoryIcon from '@material-ui/icons/Memory';
import ShowChartIcon from '@material-ui/icons/ShowChart';
import SdStorageIcon from '@material-ui/icons/SdStorage';
import DataUsageIcon from '@material-ui/icons/DataUsage';
import PowerSettingsNewIcon from '@material-ui/icons/PowerSettingsNew';
import RefreshIcon from '@material-ui/icons/Refresh';
import SettingsBackupRestoreIcon from '@material-ui/icons/SettingsBackupRestore';
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import { redirectingAuthorizedFetch, AuthenticatedContextProps, withAuthenticatedContext } from '../authentication';
import { RestFormProps, FormButton, ErrorButton } from '../components';
import { FACTORY_RESET_ENDPOINT, RESTART_ENDPOINT } from '../api';
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import { SystemStatus } from './types';
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interface SystemStatusFormState {
confirmRestart: boolean;
confirmFactoryReset: boolean;
processing: boolean;
}
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type SystemStatusFormProps = AuthenticatedContextProps & RestFormProps<SystemStatus>;
class SystemStatusForm extends Component<SystemStatusFormProps, SystemStatusFormState> {
state: SystemStatusFormState = {
confirmRestart: false,
confirmFactoryReset: false,
processing: false
}
createListItems() {
const { data } = this.props
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return (
<Fragment>
<ListItem >
<ListItemAvatar>
<Avatar>
<DevicesIcon />
</Avatar>
</ListItemAvatar>
<ListItemText primary="Platform" secondary={data.esp_platform} />
</ListItem>
<Divider variant="inset" component="li" />
<ListItem >
<ListItemAvatar>
<Avatar>
<ShowChartIcon />
</Avatar>
</ListItemAvatar>
<ListItemText primary="CPU Frequency" secondary={data.cpu_freq_mhz + ' MHz'} />
</ListItem>
<Divider variant="inset" component="li" />
<ListItem >
<ListItemAvatar>
<Avatar>
<MemoryIcon />
</Avatar>
</ListItemAvatar>
<ListItemText primary="Free Heap" secondary={data.free_heap + ' bytes'} />
</ListItem>
<Divider variant="inset" component="li" />
<ListItem >
<ListItemAvatar>
<Avatar>
<DataUsageIcon />
</Avatar>
</ListItemAvatar>
<ListItemText primary="Sketch Size (used/max)" secondary={data.sketch_size + ' / ' + data.free_sketch_space + ' bytes'} />
</ListItem>
<Divider variant="inset" component="li" />
<ListItem >
<ListItemAvatar>
<Avatar>
<SdStorageIcon />
</Avatar>
</ListItemAvatar>
<ListItemText primary="Flash Chip Size" secondary={data.flash_chip_size + ' bytes'} />
</ListItem>
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<Divider variant="inset" component="li" />
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</Fragment>
);
}
renderRestartDialog() {
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return (
<Dialog
open={this.state.confirmRestart}
onClose={this.onRestartRejected}
>
<DialogTitle>Confirm Restart</DialogTitle>
<DialogContent dividers>
Are you sure you want to restart the device?
</DialogContent>
<DialogActions>
<Button startIcon={<PowerSettingsNewIcon />} variant="contained" onClick={this.onRestartConfirmed} disabled={this.state.processing} color="primary" autoFocus>
Restart
</Button>
<Button variant="contained" onClick={this.onRestartRejected} color="secondary">
Cancel
</Button>
</DialogActions>
</Dialog>
)
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}
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onRestart = () => {
this.setState({ confirmRestart: true });
}
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onRestartRejected = () => {
this.setState({ confirmRestart: false });
}
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onRestartConfirmed = () => {
this.setState({ processing: true });
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redirectingAuthorizedFetch(RESTART_ENDPOINT, { method: 'POST' })
.then(response => {
if (response.status === 200) {
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this.props.enqueueSnackbar("Device is restarting", { variant: 'info' });
this.setState({ processing: false, confirmRestart: false });
} else {
throw Error("Invalid status code: " + response.status);
}
})
.catch(error => {
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this.props.enqueueSnackbar(error.message || "Problem restarting device", { variant: 'error' });
this.setState({ processing: false, confirmRestart: false });
});
}
renderFactoryResetDialog() {
return (
<Dialog
open={this.state.confirmFactoryReset}
onClose={this.onFactoryResetRejected}
>
<DialogTitle>Confirm Factory Reset</DialogTitle>
<DialogContent dividers>
Are you sure you want to reset the device to its factory defaults?
</DialogContent>
<DialogActions>
<ErrorButton startIcon={<SettingsBackupRestoreIcon />} variant="contained" onClick={this.onFactoryResetConfirmed} disabled={this.state.processing} autoFocus>
Factory Reset
</ErrorButton>
<Button variant="contained" onClick={this.onFactoryResetRejected} color="secondary">
Cancel
</Button>
</DialogActions>
</Dialog>
)
}
onFactoryReset = () => {
this.setState({ confirmFactoryReset: true });
}
onFactoryResetRejected = () => {
this.setState({ confirmFactoryReset: false });
}
onFactoryResetConfirmed = () => {
this.setState({ processing: true });
redirectingAuthorizedFetch(FACTORY_RESET_ENDPOINT, { method: 'POST' })
.then(response => {
if (response.status === 200) {
this.props.enqueueSnackbar("Factory reset in progress.", { variant: 'error' });
this.setState({ processing: false, confirmFactoryReset: false });
} else {
throw Error("Invalid status code: " + response.status);
}
})
.catch(error => {
this.props.enqueueSnackbar(error.message || "Problem factory resetting device", { variant: 'error' });
this.setState({ processing: false, confirmRestart: false });
});
}
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render() {
const me = this.props.authenticatedContext.me;
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return (
<Fragment>
<List>
{this.createListItems()}
</List>
<Box display="flex" flexWrap="wrap">
<Box flexGrow={1} padding={1}>
<FormButton startIcon={<RefreshIcon />} variant="contained" color="secondary" onClick={this.props.loadData}>
Refresh
</FormButton>
</Box>
{me.admin &&
<Box flexWrap="none" padding={1} whiteSpace="nowrap">
<FormButton startIcon={<PowerSettingsNewIcon />} variant="contained" color="primary" onClick={this.onRestart}>
Restart
</FormButton>
<ErrorButton startIcon={<SettingsBackupRestoreIcon />} variant="contained" onClick={this.onFactoryReset}>
Factory reset
</ErrorButton>
</Box>
}
</Box>
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{this.renderRestartDialog()}
{this.renderFactoryResetDialog()}
</Fragment>
);
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}
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}
export default withAuthenticatedContext(SystemStatusForm);