46 lines
1.7 KiB
C++
46 lines
1.7 KiB
C++
#include <SystemStatus.h>
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SystemStatus::SystemStatus(AsyncWebServer* server, SecurityManager* securityManager) {
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server->on(SYSTEM_STATUS_SERVICE_PATH,
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HTTP_GET,
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securityManager->wrapRequest(std::bind(&SystemStatus::systemStatus, this, std::placeholders::_1),
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AuthenticationPredicates::IS_AUTHENTICATED));
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}
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void SystemStatus::systemStatus(AsyncWebServerRequest* request) {
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AsyncJsonResponse* response = new AsyncJsonResponse(false, MAX_ESP_STATUS_SIZE);
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JsonObject root = response->getRoot();
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#ifdef ESP32
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root["esp_platform"] = "esp32";
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root["max_alloc_heap"] = ESP.getMaxAllocHeap();
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root["psram_size"] = ESP.getPsramSize();
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root["free_psram"] = ESP.getFreePsram();
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#elif defined(ESP8266)
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root["esp_platform"] = "esp8266";
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root["max_alloc_heap"] = ESP.getMaxFreeBlockSize();
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root["heap_fragmentation"] = ESP.getHeapFragmentation();
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#endif
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root["cpu_freq_mhz"] = ESP.getCpuFreqMHz();
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root["free_heap"] = ESP.getFreeHeap();
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root["sketch_size"] = ESP.getSketchSize();
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root["free_sketch_space"] = ESP.getFreeSketchSpace();
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root["sdk_version"] = ESP.getSdkVersion();
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root["flash_chip_size"] = ESP.getFlashChipSize();
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root["flash_chip_speed"] = ESP.getFlashChipSpeed();
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// TODO - Ideally this class will take an *FS and extract the file system information from there.
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// ESP8266 and ESP32 do not have feature parity in FS.h which currently makes that difficult.
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#ifdef ESP32
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root["fs_total"] = ESPFS.totalBytes();
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root["fs_used"] = ESPFS.usedBytes();
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#elif defined(ESP8266)
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FSInfo fs_info;
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ESPFS.info(fs_info);
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root["fs_total"] = fs_info.totalBytes;
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root["fs_used"] = fs_info.usedBytes;
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#endif
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response->setLength();
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request->send(response);
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}
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