avoid nil pointer dereference panic when freeing unavailable stream
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@ -177,9 +177,11 @@ func decodePic(srcFileName string, decodeExtension string, time uint64) (pic *[]
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}
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for i := 0; i < inputCtx.StreamsCnt(); i++ {
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st, _ := inputCtx.GetStream(i)
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st, err := inputCtx.GetStream(i)
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if err == nil && st != nil {
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st.CodecCtx().Free()
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st.Free()
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}
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}
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return
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}
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