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										71
									
								
								android/app/build.gradle
									
									
									
									
									
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								android/app/build.gradle
									
									
									
									
									
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def localProperties = new Properties()
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def localPropertiesFile = rootProject.file('local.properties')
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if (localPropertiesFile.exists()) {
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    localPropertiesFile.withReader('UTF-8') { reader ->
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        localProperties.load(reader)
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    }
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}
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def flutterRoot = localProperties.getProperty('flutter.sdk')
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if (flutterRoot == null) {
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    throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
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}
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def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
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if (flutterVersionCode == null) {
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    flutterVersionCode = '1'
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}
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def flutterVersionName = localProperties.getProperty('flutter.versionName')
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if (flutterVersionName == null) {
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    flutterVersionName = '1.0'
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}
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apply plugin: 'com.android.application'
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apply plugin: 'kotlin-android'
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apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
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android {
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    compileSdkVersion flutter.compileSdkVersion
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    ndkVersion flutter.ndkVersion
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    compileOptions {
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        sourceCompatibility JavaVersion.VERSION_1_8
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        targetCompatibility JavaVersion.VERSION_1_8
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    }
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    kotlinOptions {
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        jvmTarget = '1.8'
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    }
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    sourceSets {
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        main.java.srcDirs += 'src/main/kotlin'
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    }
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    defaultConfig {
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        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
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        applicationId "eu.heili.gallery"
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        // You can update the following values to match your application needs.
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        // For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-build-configuration.
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        minSdkVersion flutter.minSdkVersion
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        targetSdkVersion flutter.targetSdkVersion
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        versionCode flutterVersionCode.toInteger()
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        versionName flutterVersionName
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    }
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    buildTypes {
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        release {
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            // TODO: Add your own signing config for the release build.
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            // Signing with the debug keys for now, so `flutter run --release` works.
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            signingConfig signingConfigs.debug
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        }
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    }
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}
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flutter {
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    source '../..'
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}
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dependencies {
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    implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
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}
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								android/app/src/debug/AndroidManifest.xml
									
									
									
									
									
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								android/app/src/debug/AndroidManifest.xml
									
									
									
									
									
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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    package="eu.heili.gallery">
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    <!-- The INTERNET permission is required for development. Specifically,
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         the Flutter tool needs it to communicate with the running application
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         to allow setting breakpoints, to provide hot reload, etc.
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    -->
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    <uses-permission android:name="android.permission.INTERNET"/>
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</manifest>
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								android/app/src/main/AndroidManifest.xml
									
									
									
									
									
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								android/app/src/main/AndroidManifest.xml
									
									
									
									
									
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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    package="eu.heili.gallery">
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   <application
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        android:label="gallery"
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        android:name="${applicationName}"
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        android:icon="@mipmap/ic_launcher">
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        <activity
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            android:name=".MainActivity"
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            android:exported="true"
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            android:launchMode="singleTop"
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            android:theme="@style/LaunchTheme"
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            android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
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            android:hardwareAccelerated="true"
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            android:windowSoftInputMode="adjustResize">
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            <!-- Specifies an Android theme to apply to this Activity as soon as
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                 the Android process has started. This theme is visible to the user
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                 while the Flutter UI initializes. After that, this theme continues
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                 to determine the Window background behind the Flutter UI. -->
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            <meta-data
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              android:name="io.flutter.embedding.android.NormalTheme"
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              android:resource="@style/NormalTheme"
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              />
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            <intent-filter>
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                <action android:name="android.intent.action.MAIN"/>
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                <category android:name="android.intent.category.LAUNCHER"/>
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            </intent-filter>
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        </activity>
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        <!-- Don't delete the meta-data below.
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             This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
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        <meta-data
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            android:name="flutterEmbedding"
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            android:value="2" />
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    </application>
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</manifest>
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package eu.heili.gallery
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import io.flutter.embedding.android.FlutterActivity
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class MainActivity: FlutterActivity() {
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}
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								android/app/src/main/res/drawable-v21/launch_background.xml
									
									
									
									
									
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								android/app/src/main/res/drawable-v21/launch_background.xml
									
									
									
									
									
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Modify this file to customize your launch splash screen -->
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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    <item android:drawable="?android:colorBackground" />
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    <!-- You can insert your own image assets here -->
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    <!-- <item>
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        <bitmap
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            android:gravity="center"
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            android:src="@mipmap/launch_image" />
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    </item> -->
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</layer-list>
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								android/app/src/main/res/drawable/launch_background.xml
									
									
									
									
									
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								android/app/src/main/res/drawable/launch_background.xml
									
									
									
									
									
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Modify this file to customize your launch splash screen -->
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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    <item android:drawable="@android:color/white" />
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    <!-- You can insert your own image assets here -->
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    <!-- <item>
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        <bitmap
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            android:gravity="center"
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            android:src="@mipmap/launch_image" />
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    </item> -->
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</layer-list>
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								android/app/src/main/res/mipmap-hdpi/ic_launcher.png
									
									
									
									
									
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								android/app/src/main/res/mipmap-hdpi/ic_launcher.png
									
									
									
									
									
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								android/app/src/main/res/mipmap-mdpi/ic_launcher.png
									
									
									
									
									
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								android/app/src/main/res/mipmap-xhdpi/ic_launcher.png
									
									
									
									
									
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								android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
									
									
									
									
									
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								android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
									
									
									
									
									
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								android/app/src/main/res/values-night/styles.xml
									
									
									
									
									
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								android/app/src/main/res/values-night/styles.xml
									
									
									
									
									
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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    <!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
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    <style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
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        <!-- Show a splash screen on the activity. Automatically removed when
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             the Flutter engine draws its first frame -->
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        <item name="android:windowBackground">@drawable/launch_background</item>
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    </style>
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    <!-- Theme applied to the Android Window as soon as the process has started.
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         This theme determines the color of the Android Window while your
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         Flutter UI initializes, as well as behind your Flutter UI while its
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         running.
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         This Theme is only used starting with V2 of Flutter's Android embedding. -->
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    <style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
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        <item name="android:windowBackground">?android:colorBackground</item>
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    </style>
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</resources>
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										18
									
								
								android/app/src/main/res/values/styles.xml
									
									
									
									
									
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								android/app/src/main/res/values/styles.xml
									
									
									
									
									
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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    <!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
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    <style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
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        <!-- Show a splash screen on the activity. Automatically removed when
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             the Flutter engine draws its first frame -->
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        <item name="android:windowBackground">@drawable/launch_background</item>
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    </style>
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    <!-- Theme applied to the Android Window as soon as the process has started.
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         This theme determines the color of the Android Window while your
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         Flutter UI initializes, as well as behind your Flutter UI while its
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         running.
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         This Theme is only used starting with V2 of Flutter's Android embedding. -->
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    <style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
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        <item name="android:windowBackground">?android:colorBackground</item>
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    </style>
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</resources>
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										8
									
								
								android/app/src/profile/AndroidManifest.xml
									
									
									
									
									
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								android/app/src/profile/AndroidManifest.xml
									
									
									
									
									
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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    package="eu.heili.gallery">
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    <!-- The INTERNET permission is required for development. Specifically,
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         the Flutter tool needs it to communicate with the running application
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         to allow setting breakpoints, to provide hot reload, etc.
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    -->
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    <uses-permission android:name="android.permission.INTERNET"/>
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</manifest>
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