BlockGame/gl/Texture.h

20 lines
248 B
C++

//
// Created by lukas on 06.02.22.
//
#ifndef OPENGLTEST_TEXTURE_H
#define OPENGLTEST_TEXTURE_H
class Texture {
private:
unsigned mTexturehandle;
public:
Texture();
void Bind();
void UnBind();
};
#endif //OPENGLTEST_TEXTURE_H