BlockGame/gl/Texture.h
2022-02-06 22:53:29 +01:00

23 lines
300 B
C++

//
// Created by lukas on 06.02.22.
//
#ifndef OPENGLTEST_TEXTURE_H
#define OPENGLTEST_TEXTURE_H
#include <string>
class Texture {
private:
unsigned mTexturehandle;
public:
Texture();
void load(std::string path);
void Bind();
void UnBind();
};
#endif //OPENGLTEST_TEXTURE_H