// // Created by lukas on 05.02.22. // #ifndef OPENGLTEST_BLOCKRENDERER_H #define OPENGLTEST_BLOCKRENDERER_H #include "../gl/Renderer.h" #include "../gl/Shader.h" #include "RenderBase.h" #include class BlockRenderer : public RenderBase { public: BlockRenderer(); VertexArray* setVertexArray() override; Shader setShader() override; IndexBuffer *setIndexBuffer() override; }; #endif //OPENGLTEST_BLOCKRENDERER_H