# Locate the glfw3 library # # This module defines the following variables: # # GLFW3_LIBRARY the name of the library; # GLFW3_INCLUDE_DIR where to find glfw include files. # GLFW3_FOUND true if both the GLFW3_LIBRARY and GLFW3_INCLUDE_DIR have been found. # # To help locate the library and include file, you can define a # variable called GLFW3_ROOT which points to the root of the glfw library # installation. # # default search dirs # # Cmake file from: https://github.com/daw42/glslcookbook set( _glfw3_HEADER_SEARCH_DIRS "/usr/include" "/usr/local/include" "${CMAKE_SOURCE_DIR}/include" "C:/Program Files (x86)/glfw/include" ) set( _glfw3_LIB_SEARCH_DIRS "/usr/lib" "/usr/local/lib" "${CMAKE_SOURCE_DIR}/lib" "C:/Program Files (x86)/glfw/lib-msvc110" ) # Check environment for root search directory set( _glfw3_ENV_ROOT $ENV{GLFW3_ROOT} ) if( NOT GLFW3_ROOT AND _glfw3_ENV_ROOT ) set(GLFW3_ROOT ${_glfw3_ENV_ROOT} ) endif() # Put user specified location at beginning of search if( GLFW3_ROOT ) list( INSERT _glfw3_HEADER_SEARCH_DIRS 0 "${GLFW3_ROOT}/include" ) list( INSERT _glfw3_LIB_SEARCH_DIRS 0 "${GLFW3_ROOT}/lib" ) endif() # Search for the header FIND_PATH(GLFW3_INCLUDE_DIR "GLFW/glfw3.h" PATHS ${_glfw3_HEADER_SEARCH_DIRS} ) # Search for the library FIND_LIBRARY(GLFW3_LIBRARY NAMES glfw3 glfw PATHS ${_glfw3_LIB_SEARCH_DIRS} ) INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 DEFAULT_MSG GLFW3_LIBRARY GLFW3_INCLUDE_DIR)