// // Created by lukas on 04.02.22. // #ifndef OPENGLTEST_BASEBLOCK_H #define OPENGLTEST_BASEBLOCK_H #include "BlockRenderer.h" #include "../gl/Texture.h" #include #include class BaseBlock { private: Texture *texture; uint xpos, ypos, zpos; public: BaseBlock(uint xpos, uint ypos, uint zpos, Texture *texture); virtual void render(); }; #endif //OPENGLTEST_BASEBLOCK_H