49 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
		
		
			
		
	
	
			49 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
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								# Locate the glfw3 library
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								#
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								# This module defines the following variables:
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								#
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								# GLFW3_LIBRARY the name of the library;
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								# GLFW3_INCLUDE_DIR where to find glfw include files.
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								# GLFW3_FOUND true if both the GLFW3_LIBRARY and GLFW3_INCLUDE_DIR have been found.
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								#
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								# To help locate the library and include file, you can define a
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								# variable called GLFW3_ROOT which points to the root of the glfw library
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								# installation.
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								#
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								# default search dirs
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								#
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								# Cmake file from: https://github.com/daw42/glslcookbook
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								set( _glfw3_HEADER_SEARCH_DIRS
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								        "/usr/include"
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								        "/usr/local/include"
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								        "${CMAKE_SOURCE_DIR}/include"
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								        "C:/Program Files (x86)/glfw/include" )
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								set( _glfw3_LIB_SEARCH_DIRS
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								        "/usr/lib"
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								        "/usr/local/lib"
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								        "${CMAKE_SOURCE_DIR}/lib"
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								        "C:/Program Files (x86)/glfw/lib-msvc110" )
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								# Check environment for root search directory
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								set( _glfw3_ENV_ROOT $ENV{GLFW3_ROOT} )
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								if( NOT GLFW3_ROOT AND _glfw3_ENV_ROOT )
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								    set(GLFW3_ROOT ${_glfw3_ENV_ROOT} )
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								endif()
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								# Put user specified location at beginning of search
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								if( GLFW3_ROOT )
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								    list( INSERT _glfw3_HEADER_SEARCH_DIRS 0 "${GLFW3_ROOT}/include" )
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								    list( INSERT _glfw3_LIB_SEARCH_DIRS 0 "${GLFW3_ROOT}/lib" )
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								endif()
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								# Search for the header
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								FIND_PATH(GLFW3_INCLUDE_DIR "GLFW/glfw3.h"
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								        PATHS ${_glfw3_HEADER_SEARCH_DIRS} )
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								# Search for the library
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								FIND_LIBRARY(GLFW3_LIBRARY NAMES glfw3 glfw
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								        PATHS ${_glfw3_LIB_SEARCH_DIRS} )
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								INCLUDE(FindPackageHandleStandardArgs)
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								FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 DEFAULT_MSG
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								        GLFW3_LIBRARY GLFW3_INCLUDE_DIR)
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